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welsh wizard
Celestial Apocalypse Insurgency
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Posted - 2006.11.26 21:03:00 -
[1]
Simple solution tbh.
Don't snipe.
Originally by: anonymous If you're being chased by a police dog, try not to go through a tunnel, then on to a little seesaw, then jump through a hoop of fire. They're trained for that.
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welsh wizard
Celestial Apocalypse Insurgency
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Posted - 2006.11.26 21:47:00 -
[2]
As far as I'm concerned the best thing about the large railgun batteries is antimatter and javelin ammo. The rest of its merely a distraction.
The op also conveniently forgot about the Megathrons tracking bonus. At the end of the day the most important thing as far as these railgun platforms are concerned is damage and both Gallente battleships are capable of outdamaging the Rokh.
The tech I Rokh just isn't in the same league as a tech II thron.
Originally by: anonymous If you're being chased by a police dog, try not to go through a tunnel, then on to a little seesaw, then jump through a hoop of fire. They're trained for that.
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welsh wizard
Celestial Apocalypse Insurgency
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Posted - 2006.11.27 15:28:00 -
[3]
Edited by: welsh wizard on 27/11/2006 15:28:17
Originally by: Xori Ruscuv
Originally by: welsh wizard As far as I'm concerned the best thing about the large railgun batteries is antimatter and javelin ammo. The rest of its merely a distraction.
The op also conveniently forgot about the Megathrons tracking bonus. At the end of the day the most important thing as far as these railgun platforms are concerned is damage and both Gallente battleships are capable of outdamaging the Rokh.
The tech I Rokh just isn't in the same league as a tech II thron.
The whole problem here is that the tech 1 Rokh IS in the same league as the tech 2 thron. The tracking bonus MAKES NO DIFFERENCE at those ranges. The rokh can just get a bit farther away and outdamage the Mega with tech 1 nubcrap.
No it doesn't, range is far easier to dictate than damage and the Megathron has 8.75 turrets (equivalent with damage bonus) with a tracking bonus. The Rokh has 8 turrets with no bonus.
No matter how much you twist it the Megathron and the Hyperion do more damage.
Simple.
Originally by: anonymous If you're being chased by a police dog, try not to go through a tunnel, then on to a little seesaw, then jump through a hoop of fire. They're trained for that.
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welsh wizard
Celestial Apocalypse Insurgency
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Posted - 2006.11.27 15:47:00 -
[4]
Originally by: murder one
Originally by: welsh wizard Edited by: welsh wizard on 27/11/2006 15:28:17
Originally by: Xori Ruscuv
Originally by: welsh wizard As far as I'm concerned the best thing about the large railgun batteries is antimatter and javelin ammo. The rest of its merely a distraction.
The op also conveniently forgot about the Megathrons tracking bonus. At the end of the day the most important thing as far as these railgun platforms are concerned is damage and both Gallente battleships are capable of outdamaging the Rokh.
The tech I Rokh just isn't in the same league as a tech II thron.
The whole problem here is that the tech 1 Rokh IS in the same league as the tech 2 thron. The tracking bonus MAKES NO DIFFERENCE at those ranges. The rokh can just get a bit farther away and outdamage the Mega with tech 1 nubcrap.
No it doesn't, range is far easier to dictate than damage and the Megathron has 8.75 turrets (equivalent with damage bonus) with a tracking bonus. The Rokh has 8 turrets with no bonus.
No matter how much you twist it the Megathron and the Hyperion do more damage.
Simple.
No, they don't. They don't do the same damage at the same range. They do less damage at any given range, until they're within the optimal range of the Mega/Hype using antimatter.
The Rokh using 8 turrets with antimatter at 80km is doing *more* damage than the Mega with 7 turrets and it's damage bonus is doing at 80km while having to use thorium ammo to achieve the same optimal range. Why are people not understanding this? It's so "simple".
I am understanding it, completely. Like I said "range is far easier to dictate than damage". Gallente hybrid ships do more damage than Caldari hybrid ships.
More damage is infinitely preferable to range, but maybe thats because I fight a little differently?
If you plan on spending all you time sat at 150km sniping then I guess you're correct, the Megathrons real strength however is its versatility with high damage ammo below 100km.
You tell Outbreak that the Rokh is better than the Megathron, they'll happily dismantle anything you throw at them with their Megathron fleet.
The problem isn't the ships, the problem is everyones perception of fleet warfare, the obsession with being at the maximum possible range, ie,, as far away from danger as is feasibly possible.
A megathrons optimal is wherever antimatter and Javelin hit best, at that range its unrivalled in fleet combat.
Originally by: anonymous If you're being chased by a police dog, try not to go through a tunnel, then on to a little seesaw, then jump through a hoop of fire. They're trained for that.
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welsh wizard
Celestial Apocalypse Insurgency
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Posted - 2006.11.27 16:53:00 -
[5]
Too many are determined to prove that the Megathron is crap that no matter how many times we give you good reasons to think otherwise. You're not going to accept it so we may aswell stop arguing.
The Megathron will remain the undisputed 425mm railgun king in fleet warfare, only the Geddon rivals it at short-medium range.
Convince yourselves otherwise, don't fly it, I don't care.
Originally by: anonymous If you're being chased by a police dog, try not to go through a tunnel, then on to a little seesaw, then jump through a hoop of fire. They're trained for that.
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welsh wizard
Celestial Apocalypse Insurgency
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Posted - 2006.11.27 16:58:00 -
[6]
Oh, another thing, your tech II Megathron is likely a similar price to our tech I Rokh with insurance.
Originally by: anonymous If you're being chased by a police dog, try not to go through a tunnel, then on to a little seesaw, then jump through a hoop of fire. They're trained for that.
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